When we’re not working with our clients, we like to spend time thinking about our practice, honing our approach, and inventing new tools and methods to bring to future projects. Sometimes we speak or write about our work, share tools demonstrating our way of doing, or run side projects to test out something new.
Someone once told us that policy can’t preempt change, that it can only react to it. We disagreed, so we created ‘Unintended Consequences’ — a tool to anticipate change. We gave it a road test and created ‘The Unintended Consequences of Autonomous Vehicles.’
Pushing ourselves to explore new formats, Another Future is a four-player print-and-play board game we developed which is anchored on the values of futures thinking that we care about. Set in the context of a fast approaching climate crisis, each player character has a different vision of how best to address the crisis.
“Can you work together to build a future for all, or will you work alone to try and build your own ‘preferable future’?”
We organise and run the Glasgow chapter of Speculative Futures — a global community of over 50 meetups across 6 continents dedicated to exploring the role of futures in design. At Speculative Futures Glasgow, we’re interested in applied futures — we want to learn about how people are applying long-term thinking in their organisations.